Oh no! Zara is framed for murder!Īnd that’s the end of Chapter 1! Click here to continue to Chapter 2 or choose a chapter below. Attach the tusk to the rope and pull it to open the curtain. Voices in this episode include: Tracy Lynn Olivera, Maurice Emmanuel Parent, Jeff Song, Delores. Go back to the first room and use the wrench on the elephant to break off his tusk.ġ6. Our story is called The Emperor's Challenge Versions of this tale originally come from China. You need to arrange all the gems so that no gems connected by lines have the same shape or color. One of the automatons is broken! Fix it by solving the Power Gem Puzzle. Drag the pieces to the correct set of legs to match the clue you found on the tiger chest. Head back through the left doorway to the stage so we can assemble the automatons. Find the horse chest and enter 6547 to unlock it. Use the cypher to decipher the clue from the tiles. It will give you a clue of a symbol next to a horse drawing.ġ2. Go back to the first room and place all three tiles on the wall with the fourth one. Also, attach the rope belt to the pulley on the wall. Go through the left doorway and grab the third wall tile piece. Also, notice the four silhouettes of automatons on the inside of the lid.ġ0. Find the tiger chest in the room and unlock it using the code 9863. Open the chest and take the automaton parts from inside.ĩ. Also, move the urn in the back to reveal the wall with missing tiles. Also notice the tiger on it with the number 9863. Take the note, which has the cypher on it. Pick up the pen next to the note and then drag the gem along the path to open it. It also says he hid the cypher for the chest. Quality Synthetic Lawn in Fawn Creek, Kansas will provide you with much more than a green turf and a means of conserving water. It says that Automaton A is tuned and ready on the stage. Pick up the note on the floor from Mustafa. Move the curtain on the right and get another tile piece. After he leaves, grab the wall tile piece and rope belt. Zara bumps into Mustafa, who’s acting suspicious. Use her hairstyle from the top right, her veil from the bottom, and her jewels from the top left. Tapping on each will give you a short description of them. These cookies are necessary for the website to function and cannot be switched off in our systems. The guests must start from their respective sides of the tile map. The two guests must battle in a duel to the death. Mechanics Two guests must be voted by the group the emperor and his bride's entertainment. The Keeper of the Key is the Chinese Emperor. So look again at the three framed photos on the wall. The Emperor's Challenge is the third challenge of Season 4. Her veil should be the same color as Amira’s first birthday, and the jewels the same as she wore for her coronation. The Sultana says she wants her hair to be done as it was for their 10th wedding anniversary. Place the comb, scarves and jewelry box down. Use the hairpin on it to remove the comb hand. Tap on the robo hairdresser to see that it has a comb that might still be salvageable. You need to press the buttons to rotate the discs, getting the flowers all matched up. Place all three jewelry box pieces inside the jewelry box. Grab the hairpin and scarves from inside the wardrobe. Visit Jim Loy's site and start with his beginner's problems. You'll find that there's a lot left for you personally in the grand old game. Struggle with a couple of these gems and you'll see what we mean. What has this got to do with checker problems? It's simply that these problems, especially the better and more clever or entertaining ones, show the depth of the game. We believe that they will, in fact, accomplish this feat.īut does the fact that a "solution" for checkers exists (or will exist) mean that the game is "dead"? We think that is only true if you are playing against the world-class computer programs that know the "solution." In a game between humans, especially an over the board game, checkers is not and will never be "solved." There is too much challenge and enjoyment in the game as played by mere mortals. The University of Calgary has as its goal the complete "solution" of checkers, and they think they will do this in the next few years. Computer programs were always relatively good in checker tactics but now, with enormous opening databases of half a million to a million positions, endgame databases which comprehensively solve endgames of up to 10 pieces, computer programs seem to know just about everything about checkers. That brings up the question that is often heard about checkers being "dead." The best computer programs today are at an extraordinarily advanced level, very likely beyond the best human players. The computer solves them without missing a beat. We end up feeding them to a world-class computer program such as Cake or King's Row for analysis. We send Brian problems that he solves in a few minutes he sends us problems that we know we will never solve but we try nonetheless. We've been corresponding recently by email with Brian Hinkle, a highly skilled checker problemist and analyst.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |